
Reducing the burden of restaurant finding for people with disabilities
DineAble is a restaurant discovery platform that helps people find and evaluate restaurants based on their individual accessibility needs.
Timeline
ROLE
Lead Product Designer:
Wireframes & prototypes
User research
Usability testing
Team
2 Designers
1 PM
Key terms
User Interviews
Affinity diagram
UX Research
My role
Context
This project began as part of the Wellesley in Product group. At the end of the semester, I decided to continue developing DineAble independently.
My team and I wanted to explore how technology could make everyday experiences more inclusive. One of my peers, who is part of the disability community, shared how dining out is often stressful and inaccessible. That personal perspective drove us to the question:
Why is eating at a restaurant still so difficult for people with disabilities?
Problem


research
Interviewed target group to understand how they currently choose restaurants to go to
COMPETITIVE ANALYSIS + THE GAP
The competition had few restaurants listed, little reviews, and no motivation for the user to contribute
Drawbacks and Reframing the Problem
I realized that our initial idea would only repeat the same harmful cycle.
iterations
Early designs
Testing + improvements
The prototype
IMPACT + SUCCESS
Impact of DineAble
We designed DineAble to reduce the pressure on people with disabilities by creating new contribution models, leveraging volunteers and community members to share accessibility data.
By connecting people to each other, the app makes accessibility information more trustworthy and motivates users to contribute. This builds long-term retention and increases contributions over time.
Features like forums and multimedia reviews motivate participation beyond one-time input, making the app more useful over time.















